I made a thing.
For my Intro to Game Design class, I was tasked with converting an existing video game into a physical game. Naturally, I chose Pokémon Mystery Dungeon and created a 2-4 player board/card game about exploring a dungeon and collecting treasure. This project has been added to the Games page and can be downloaded on itch.
Hey everyone. My winter break ends soon, and with that I wanted to discuss the progress I’ve made since my Holiday 2017 Update and what my plans are moving forward.
As promised, I revamped the Games page to link to download pages on itch.io. I feel that having individual itch.io pages for each piece of content on the page is a better method of organization.
Progress on my turn-based RPG prototype, which I am now referring to as Project GaRbPG (thanks Chat Man), has been going well. However, I’ve lost about a week’s worth of work due to technical issues. Long story short, I got a new computer that would randomly shut down, exchanged it for a new one that did the same thing, and exchanged it again for one that had a cracked screen (these were all new-in-box). This whole fiasco wasted a week of my life, and to make matters worse I’m stuck on my 6-year-old laptop for the time being.
Despite all of this, I want to push forward with Project GaRbPG; it’ll just be slower than I’d like right now. I don’t plan on revealing this project until I am around 20% complete with it, but just know that it is being worked on.
I am taking a break from streams for a couple weeks while I get my schedule for this semester sorted out. When I return, I am going to continue with my plans to clear my Wii U backlog. This means I’ll finish the main story of Scribblenauts Unlimited, screw around with amiibo Festival, and then, as many have been anticipating, I will return to Explorers of Sky and complete the post-game.
Thanks for reading. I apologize that I am doing more telling than showing right now, but I hope to have good stuff to show off real soon!
[Original post: https://discuss.grouvee.com/t/my-top-5-games-of-2017/1780]
This year was too good of a year for video games. Between new IPs, returning classics, and enhanced sequels, there were so many games from this year that I have yet to actually play. For the games I was able to play, however, I wanted to rank my top 5 favorites. Similar to my top 10 list from last year, I’ll be counting any game that I finished this year. Feel free to share your picks as well!
5. The Stanley Parable
While a short experience, The Stanley Parable is an example of the types of stories that can only be told through video games. I loved figuring out new ways to interact with the narrator and discovering the game’s numerous endings, as well as going out of my way to find secrets, only to have my mind read and contemplate why I was even looking for said secrets.
4. Splatoon 2
Splatoon 2 is a severely flawed game, but I cannot deny that when it works, it is an absolute blast to play. The easy learning curve and emphasis on player contribution makes for an experience that can be enjoyed by casual and hardcore players alike. It ultimately is just an enhancement of the first Splatoon, but I’ve racked up almost 100 hours in it, so it’s clearly doing something right.
3. Grand Theft Auto V
Shooting my friends dead in the streets is a fun time.
2. Super Mario Odyssey
With the amount of games in my backlog, I usually try not to explore worlds to thoroughly; I simply don’t have the time. With Mario Odyssey, this thought process of mine was reversed; I spent hours upon end just exploring the game’s various landscapes, even if I knew there was nothing new to collect. This game not only presents a huge open world, but actually encourages the player to explore every nook and cranny. In addition, the Capture mechanic is super fun to play around with, and the co-op mode is by far the best out of any other 3D Mario in my opinion, with several laughs being shared among friends as we made new discoveries using our combined efforts.
1. Pokemon Mystery Dungeon: Explorers of Sky
After playing through Super Mystery Dungeon last year, I decided to go back and play what many fans refer to as the best installment in the series. While I still can’t decide if I agree with that statement, I can certainly understand the reasoning behind it. This game is an absolute storytelling masterpiece. The characters are extremely well-written, the soundtrack is phenomenal, the artwork is gorgeous, and the plot is full of twists and turns that leave you on edge. This is the most immersed I’ve ever been in a video game; I felt tingling joy when I helped characters accomplish their goals, seething hatred towards the many antagonists, and absolute heartbreak during the tragic ending sequence. This game demonstrates the power of this medium; mere pixels and text can pull us into worlds and make us feel the entire spectrum of emotions. Experiences like these remind me why I chose to pursue game development as a career; video games allow for a deep level of immersion that simply isn’t possible with other types of media.