Countering the Odds Published

Countering the Odds, a short, interactive story about the necessity of campus counterspaces, is now available on itch! Originally created as a multiculturalism seminar group project, we’re now releasing it for all to play.

The game is still very much a prototype, with only minor revisions made to the original version we turned in. As of right now, we do not have plans to develop the project any further, but the current version should properly convey the messages we wish to share.

Play the game for free on itch!

GDC 2019

Hey all! Here’s a quick, week-long overdue post about games from Train Jam & GDC 2019!

First off, during Train Jam, I partnered with the awesome SirKawaine and Jorge Vazquez to create Iguana Dash, a 2-4 player racing game about iguanas! Check it out!

Iguana Dash was just 1 of 109 other Train Jam projects. Definitely give the page a look and try out anything you may find interesting!

While at the Game Developers Conference, I got to meet several talented – you guess it – game developers. I’ve compiled as many of their games as I could into a handy list, so be sure to check it out and support these awesome people!

https://www.grouvee.com/widgets/shelf/510714/?number=20

Package Handler VR on itch!

Package Handler VRthe virtual reality package-handling game created for Global Game Jam 2018, is now available to download on itch!

 

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As you can see, the game’s visuals have significantly increased in quality since Global Game Jam. In addition, we have refined the physics, added a few models, and — as a goal for Eastern Kentucky University’s fall 2018 game jam — I added in a menu and scoreboard! So get to work and rack up those (virtual) muns!

The Future of Flewberry

Flewberry has been out for a bit now, and I have received a good amount of helpful feedback, especially after the Kentucky Fried Pixels launch. Candle and I have spent the past few days pondering over the future of this project, and we have arrived at what we feel is a good plan.

We will continue working on Flewberry for the next week or so, fixing any remaining bugs and tweaking the gameplay until the game feels worthy of a version 1.0 release. This will mark the end of development for the time being. Due to my other ongoing projects and heading back to school in a couple of weeks, I am unable to make any commitments beyond this version 1.0 PC release.

However, come mid-September, when I will have a better idea of my school and work schedule, I may be able to come back to this project. Should that end up being the case, Candle and I will collaborate once again to create an enhanced version of Flewberry for mobile devices, something that many players have suggested to us.

I will be sure to inform people if we are able to continue developing Flewberry in the future, but for now we just want to focus on finishing up work on the content we currently have. Thanks for reading, and if you haven’t yet, be sure to try out Flewberry for free on itch!

Kentucky Fried Pixels 2018 Bundle Out Now!

The Kentucky Fried Pixels 2018 bundle, consisting of 7 games created for the Kentucky Fried Pixels game jam, is now available to purchase! In addition to Flewberry, the game I worked on for the jam, the bundle also contains Carkour!, Shadow Siege: Rogue Island, Meow Meow Madness, Rungeon, Fragile Panic, and Kaiju Claim. For as low as a dollar, you will receive access to all 7 of these games. I hope you’ll check it out!

Be sure to also take a look at the Flewberry release trailer I created for the bundle’s launch.